Why castlevania is awesome
The Boss fights are also amazing some huge bosses and very fun to fight and looks baddass. The Graphics imo is the best i've seen on the , better then Gears3, every thing looks amazing and the art style is awesome. I liked all the platforming parts, I had no issues with them like some reviews said Im off to play some more Because hardcore Castlevania fans can't bare to see their beloved franchise taken in a new direction. I am a hardcore Castlevania fan and I find this game to the be the refreshing game the entire franchise needed.
Though I did start playing the series with the first game when I was like 5 and consider Super Castlevania IV to be the best of the entire series including Symphony of the Night. I understand that SOTN was the first for a lot of people, and probably the only, and with that they use that as the standard.
This game has much more in common with the series beginnings than the later half of post SOTN with parts of SOTN such as going back to get items and searching for all the power ups. It is because of that I am finding this game to be incredible. I don't understand it either. I am in love with the game. Granted now I need one heck of a break as I have been playing it all friggen day. Ah the joys of unemployment I am trying to pick it up by next week!
I'm so close. A lot of it is probably people condemning it for having mechanics that were heavily borrowed from other games but most of it is praise. I wasn't really wowed by what I saw at TGS but that must have been an old build or something, since the quick look wasn't plagued with the same slowdown and framerate problems. However, I'd hold off on the graphics comparison to gears 3, especially since Epic just got an extra chunk of time to work on it and make it look even better.
I saw the quick look and it is mad generic as far as I can tell; obviously can't say anything definative about it, but The demo didn't really impress me much, but I wouldn't say I was hating it I was just lukewarm about it. Hes referring to the "hate" as in the dislike and disappointment from castlevania fans that this is not a true metroidvania style game i.
Been playing it and i like it quite a bit. I am midway throw chapter 6 and it is awesome, best game of the year for me personally.
The graphics are awesome, and I honestly don't remember once there being laggy framerate issues, but some places that are small and condensed are much more closer to 60fps than the usual 30fps. Thing that got me was that there are two glitches I came around accidentally GOD I just put down the controller but I want to get back at it When something good or bad happens to them you feel them As fun as it was, it was standard s 2D action game stuff.
When it came time to make a sequel, Konami decided to try something new. No matter how you feel about the game, you can't deny that there was nothing else like it on the NES.
Not many other games were doing that in It was frustrating and downright unfair at times, but Konami went for it with this game in a way that no one else ever had. It may not have been entirely successful, but the developers were willing to do something different and experimental with only the second game in a new series. That's admirable no matter how you look at it. How many video game series can claim that they consistently put out games for more than 30 years, which, for the most part, all fit into one coherent timeline?
Sure, there were a few remakes and non-canonical entries over the years, but most of the main series tells one continuous story about a family of vampire hunters. Chronologically, the first game "Castlevania: Lament of Innocence," released for PlayStation 2 in , takes place in , and chronicles the transformation of bitter mortal Mathias into the immortal vampire Dracula.
The last game, chronologically, takes place in the far-flung future of The Castlevania series is a sprawling historical fantasy that chronicles the eternal battle with Dracula. Most of the games follow the exploits of the Belmont family of vampire hunters.
Passing down the Vampire Killer whip from generation to generation, they defeat Dracula every time he's resurrected by the forces of evil. That happens a lot. Throughout history, a mysterious castle appears somewhere in the world, and it's up to someone to put a stop to it usually a Belmont, but sometimes a Morris, Cruz or even Dracula's own son. Since the entire game series is about fighting Dracula, it would be strange if it completely ignored the character's literary origin.
It would have been easy to put an offhand reference into one of the games and call it a day. Konami didn't take the easy way out, and instead made an entire game, 's "Castlevania: Bloodlines" on the Sega Genesis, designed to fit Bram Stoker's novel into the timeline. Fans of 19th-century Gothic horror will recognize that name as one of Lucy's suitors in "Dracula.
According to the game, Quincey was a descendant of Trevor Belmont. At some point, the Vampire Killer was given to the Morris family and John used it to prevent Dracula's resurrection in "Bloodlines. You don't even need to be a fan of "Castlevania" to know that it has players fighting the most famous vampire of all time. In fact, the original Japanese title of the series is "Dracula. When the original NES game came out in , it wasn't yet part of a complex century-spanning lore.
It was just a cool Gothic horror-themed 8-bit action platformer. Dracula may have been the final boss, but he was not the only horror icon to make an appearance. The fun starts in level two, which puts you up against The Mummy.
Well, two mummies to be specific. While they can do some decent damage, they're pushovers if you have holy water. The third level has you fighting Frankenstein's monster and Igor. While the monster is slow, Igor leaps around the screen, drastically increasing the difficulty of the fight. The penultimate level has you fight Death, arguably the true enemy of every horror movie.
He's fast and has a far-reaching attack that, depending on who you ask, makes him an even tougher foe than Dracula. Nintendo has long been a family-friendly company. When the NES first came out in the west, the video game crash of was still fresh in everyone's minds. Instead of marketing the system as a video game console, the NES was sold as a toy. With the system aimed squarely at children, most of the games released needed to be child-friendly as well.
Nintendo was infamous for removing any references to alcohol, tobacco, religion or realistic violence from any game released in North America. Most games on the console are bright and colorful. Even punishingly difficult games like "Mega Man" featured large, cartoony sprites and colorful backgrounds. Even if it wasn't jump-out-of-your-skin scary, it was certainly a much more serious take on horror than "Fester's Quest" or even "Ghosts 'n' Goblins. Meanwhile, the Castlevania series proved that more powerful systems could make 2D games even better.
It had a massive mysterious castle to explore, fast-paced platforming and a showdown with Dracula himself. It set the standard by which all future Castlevania games were judged. Over the years, Konami got even better at making 2D Castlevania games. Even in the mids, when 3D games had long been the standard, Castlevania was at its best as a portable 2D adventure.
You can't have a series run continuously for almost 30 years without making a few missteps along the way.
Castlevania definitely has a few duds in its lineup, mostly in its attempts at bringing the series into the third dimension.
There's a reason Konami made 2D Castlevania games for so long. The series just didn't translate well to 3D. Their most notable attempts were on the Nintendo It's easy to forget that these games weren't terrible. Sure, if you go back to them now, they don't hold up, but neither does any other early 3D action game from that time period.
The worst you can say about either Nintendo 64 Castlevania game is that they're just kind of generic. There's nothing new or special about them.
They steal the targeting from "Zelda," but don't execute it well. Other than that, it's hard to find something truly bad about either game. Bishop: Well, get back out there! The Speakers have to die before the sun goes down! Blue Fangs: Emerging from the Shadows The sun is already down. Bishop: You Blue Fangs: God is not here. This is an empty box. Bishop: God is in all His churches. Blue Fangs: Your God's love is not unconditional.
He does not love us. And He does not love you. Bishop: I have done His bidding. My life's work is in His name! Blue Fangs: Your life's work Bishop: I Blue Fangs: Your God knows that we wouldn't be here without you.
This is all your fault, isn't it? Blue Fangs: Lies? In your house of God? No wonder He has abandoned you. But we love you. Bishop: What?! Blue Fangs: We love you. We couldn't be here without you. Let me Trevor: sees the Corrupt Priest You.
Corrupt Priest: Kill them! Trevor: No. Just you and me. Come on. You're very big at telling people what to do, getting the people of Gresit to commit murder for you. Let's see how you do on your own. Sypha's flames dissipate, priest begins to panic Trevor: You and me. I can see you're carrying a blade. I wonder if the people of the great city of Gresit have ever seen a priest draw a knife before.
Let's go. Come on, you had no problem beating an old man this morning. You had no problem lying to these people about the Speakers! Corrupt Priest: The Speakers brought this upon us! Trevor: No, they didn't, and you know it. The Speakers stayed here to offer aid. It was your bishop who brought all this down on us!
Your bishop who started it all, by killing a defenseless woman! You would have made murderers out of these people, but the only one here who isn't innocent Trevor : without a hint of fear Killing you was the point; living through it was just a luxury. After the fight is done and Alucard has Trevor at his mercy, he addresses his adversary as "Belmont" with complete earnestness after earlier questioning whether he wasn't just a drunken impostor.
The fight Trevor put up was enough to prove that he was the real deal. Old Homes We get to see the trio's specialties in action again as they fight off the monsters, and special props go to the animators for Sypha's fight as she forces the beast's fire to swell up in its chest until she forces it to implode. Shadow Battles.
And he didn't even have to whip any candles to get it. Dracula: I will not be questioned by you. I have told you how it will be. The humans will die. Will be taken. Care of. Little Godbrand Little boat weevil, who delights in making noise and pretending he is important and dangerous.
Are you going to continue questioning ME? Dracula: Then why are you still here, making your little noises? Get out before I slit you up the middle and bite out your heart.
Trevor: When you get back to whatever steaming underworld shithole you came from, you tell them there are still Belmonts up here. Sif, eat your heart out. Dracula : The Morningstar whip Dracula : But I am no ordinary vampire to be killed by your human magics I am Vlad Dracula Tepes Unleashes Dark Inferno down the hallway.
Belnades and Belmont have truly come into their own. Sypha displays her usual magical mastery, toying with a night creature before blowing its head off, and she's learned to fly using fire from her hands as thrust.
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